Selection System On/Off

During gameplay, there are times when the selection system needs to be completely turned off and then turned back on.

One example is when a character enters indicator mode to use a skill.

Below is an explanation of how to integrate the selection system with other systems by toggling it on and off.

  • To enable or disable player input for selection: Set InputEventsForSelection.cs Component to enabled = boolean

  • To enable or disable player input for group: Set GroupSelectionInputHandler.cs Component to enabled = boolean

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